AI Insights · Timothy · July 2022
Top 5 Paid Games on iOS in Kuwait for Q2 2022
In Q2 2022, the top 5 paid games on iOS in Kuwait showed varied performance in weekly downloads, revenue, and active users. Here’s a closer look at their trends.
In Q2 2022, the top 5 paid games on iOS in Kuwait demonstrated diverse trends in weekly downloads, revenue, and active users. Below is a detailed analysis of each game’s performance based on data from Sensor Tower.
Minecraft from Mojang showed a consistent performance in weekly revenue, peaking at approximately $1.6K in late March and late June. Weekly downloads were relatively stable, fluctuating between 230 and 340, with an increase to 340 in the week of May 30. Active users remained steady, averaging around 25K to 27K throughout the quarter.
Hand (Rummy) by Bojacob experienced a decline in weekly revenue, starting at $605 in late March and decreasing to $230 by the end of June. Downloads were modest, with a peak of 101 in mid-April. Active user data was not provided for this game.
Bloons TD 6 from Ninja Kiwi had a varied revenue trend, with a high of $428 in late April and a low of $139 in late May. Downloads were minimal, with a notable peak of 47 in late April. Active users saw a peak of 120 in early May but generally hovered around 60 to 80.
Grand Theft Auto: San Andreas by Rockstar Games had a fluctuating revenue trend, with a peak of $573 in late March and settling around $164 by the end of June. Downloads reached their highest at 112 in late April. Active users were relatively stable, ranging from 170 to 280 throughout the quarter.
Poppy Playtime Chapter 1 from Mob Entertainment, Inc. showed a steady increase in weekly revenue, peaking at $288 in late March and maintaining around $174 by the end of June. Downloads peaked at 309 in mid-May. Active users increased significantly, reaching a high of 343 in mid-May and maintaining around 278 by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.